## Mine Treasure 1.4.7
### Updated to 1.21.3
> A ton of namespace changes within loot tables. All treasures have been changed from ``mt:chests/badlands_treasure/common_badlands_treasure`` to ``mt:chests/badlands/common``. This also goes for all inconsistent naming I made when I actually started this project and did not know what I was doing.
### Wand Changes
- Changed Wands are now called Hacks
- Re-skinned to a Command Block (don't worry this is just an item model)
- The lore behind this is that you sort of "hack" the game to spawn in entities
- Removed custom Mine Treasure cooldown
- Now uses item cooldown which is 5s
### Rune Changes
- Removed custom Mine Treasure cooldown
- Now uses item cooldown which is 5s
### Bugfixes
- Fixed Wither Sword not having proper attack speed
- Fixed Sharpened Sword not having proper attack speed
- Fixed attack speed on other non-special items.
### Other
- Minor balancing to nutrition/saturation values of consumable items.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }