# Changelog
## ✨ Features
- Improved pawn wandering behavior for a more natural experience.
- Increased randomness in how often farmers check on crops.
## 🐛 Bug Fixes
- Fixed water spreading issue when water-containing buildings are destroyed.
- Resolved an error in the blueprints menu that incorrectly indicated insufficient items.
- Corrected a bug preventing pawns from taking free beds during the day.
## 🔧 Quality of Life
- Default worker pawns will now handle basic building tasks, while other professions will not.
- Renamed "Building Functions" tab to "Actions" for clarity.
- Adjusted predefined blueprints capacity for better gameplay balance.
- Updated wording for the blacksmith profession in the menu.
- Revised requirements for the blacksmith profession.
- Changed the requirement for foresters from shears to a wooden hoe for early game accessibility.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }