Localized a bunch of stuff
More chemical processes
Reworked almost everything
Added some upstream NTM stuff
Increased stamp durability and tweaked recipes
Fixed a bug with the turbine
Renamed Crucible to Foundry
-realistified a bunch of early game machines
-fixed decontaminator
-updated ground water pump logic
-added monoxide poisoning (use grates or airvents)
-removed wood burning generator recipe (use the stirling engine it's the same thing)
-realistified boiler, electric heater, stirling engine
-removed fan recipe
-changed pollution
-realistified sawmill
-changed presto log recipe
-updated guidebooks for RTM changes
-tweaked thruster cost for space stations
### NEI Compatibility Update
* Reworked RTM's NEI recipe handling to improve GTNH NEI compatibility.
* Added validation and filtering for invalid recipe inputs, outputs, and byproducts.
* Fixed multiple NEI crashes caused by malformed or incomplete recipes.
* Invalid recipes are now skipped instead of crashing recipe viewers.
* Applied stability improvements across all major RTM machine recipe handlers.
* Improved recipe browsing, favorites support, and overall NEI reliability.
* Added an optional developer validation mode for detecting broken recipes during development.
Fix render crash for only assembler recipes using new GTNH NEI
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }