* Added insulated wire.
* Shift-click on a NOT gate with a screwdriver to disable outputs.
* Wires cannot be washed away by water.
* New bug: sometimes you get stuck on the edge of wire that you just placed.
* Gates internally use strength 0-255 instead of strength 0-15.
* Improved wire rendering (fixed squished textures and Z-fighting).
* Fixed being able to put any size cover on a wire.
* Fixed wire breaking particles.
* Fixed timers emitting a pulse immediately after being started.
* Added /rldebug command. See /help for syntax. Admin-only.
* 'wire-reading' debug feature lets you right-click a wire to see the server-side and client-side strength.
* 'wire-lag-particles' debug feature creates:
* fire particles when a wire causes a block update.
* bonemeal/villager particles when a wire sends a packet to the client.
* 'wire-debug-particles' debug feature creates bonemeal/villager particles whenever a wire's strength changes.
Optional dependencies
Immibis's Microblocks
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }