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<h2>Version [1.20.1-0.10.0]</h2>
<p>General Changelog</p>
<ul>
<li>Added Sculk Leech. (Thanks to The Local Group for assets)</li>
<li>Added Sculk Stinger. (Thanks to The Local Group for assets)</li>
<li>Added recipies for infested slabs, stairs, walls, fences, and fence gates. (Thanks to AnukWarrior)</li>
<li>Added parity loot tables for infested stone, snow, etc. (Thanks to AnukWarrior)</li>
<li>Added parity loot tables to infested terracotta. (Thanks to AnukWarrior)</li>
<li>Added Diseased Kelp from experimental mode.</li>
<li>Added ability for nodes to spawn underwater from experimental mode.</li>
<li>Updated Sculk Bee Nest Texture.</li>
<li>Updated Sculk Resin Texture.</li>
<li>Fixed some infested blocks not being mineable by pickaxe. (Thanks to AnukWarrior)</li>
<li>Fixed broken wards_against_infestation tag. (Thanks to AnukWarrior)</li>
</ul>
<p>Experimental Mode Changes</p>
<ul>
<li>Sculk Salmon no longer burrows, instead it is an attack unit similar to a mite aggressor.</li>
<li>Removed aquatic infestation experimental config option.</li>
</ul>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }