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<h2>Version [1.20.1-0.11.7]</h2>
<p>General Changelog</p>
<ul>
<li>Added new modular debugging system.</li>
<li>Added /shd debug to manipulate debugging system.</li>
<li>Fixed Mite Spawning in the deep dark.</li>
<li>Fixed load and save names in code.</li>
<li>Fixed phantoms spawning above the world</li>
<li>Updated Phantoms to regularly spawn also from nodes and not just the ancient node.</li>
<li>Updated Sculk Spore Spewers to be knockback resistant.</li>
<li>Updated gravemind driven events to be more performant.</li>
</ul>
<p>Experimental Mode Changes</p>
<ul>
<li>Added Bread of Purity</li>
<li>Added Chicken of Purity</li>
<li>Added Beef of Purity</li>
<li>Added Pork of Purity</li>
<li>Added Baked Potato of Purity</li>
<li>Added WIP Perimeter Infestation Ward Relay</li>
<li>Added Ghast deployment events</li>
<li>Added ability for gravemind to save profiles on hostile mobs.</li>
<li>Added ability for lure to trigger ghast deployment events.</li>
<li>Updated Model and Texture for Sculk Ghast</li>
<li>Updated fireball attack to sculk ghast</li>
<li>Updated unit spawning from ghasts</li>
<li>Updated broodling model and behavior</li>
<li>Updated Broodhatcher behavior</li>
<li>Overhauled PathBuilder system</li>
</ul>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }