<a href="https://bisecthosting.com/mikeatron" rel="nofollow">
<p><img src="https://www.bisecthosting.com/images/CF/Sculk_Horde/BH_Sculk_Horde_Promo.webp" alt="" width="651" height="159"></p>
</a>
<pre>Want to Play with Friends? Check out <a href="https://bisecthosting.com/mikeatron" rel="nofollow">Bisect Hosting</a>
</pre>
<p>Our <a href="https://github.com/TeamPeril/Sculk-Horde/wiki" rel="nofollow">Wiki</a>. Our <a href="https://twitter.com/peril_team" rel="nofollow">Twitter</a>. Our <a href="https://discord.gg/WHqmTAN8BB" rel="nofollow">Discord</a>.</p>
<h2>Version [1.20.1-0.9.26]</h2>
<p>General Changelog<br>- Added new Soul Harvester particles for when a mob is killed near it.</p>
<p>- Changed Event System to utilize UUIDs instead of String ID's.</p>
<p>- Fixed Event System not loading correctly from memory.</p>
<p> </p>
<p>Experimental Mode Changes</p>
<ul>
<li>Added More Translations to Experimental Featrures</li>
<li>Possibly Fixed Golem of Wrath crash, but unsure.</li>
<li>Fixed Hitsquad event not loading correctly from memory, causing multiple soul reapers to spawn.</li>
</ul>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }