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<h2>Version [1.20.1-0.7.4] Cross-Dimensional Infection</h2>
<ul>
<li>Added ability for the Sculk Horde to spread across multiple dimensions.</li>
<li>Added ability for Sculk raids to happen in any dimension.</li>
<li>Added ability for Sculk Phantoms to spawn when a Sculk Node spawns (Experimental Feature)</li>
<li>Added config option for Infection Speed.</li>
<li>Added config option for Purification Speed.</li>
<li>Added config option for Infestation Purifier Range.</li>
<li>Changed spreading area of Sculk Node to be around itself, rather than the surface.</li>
<li>Changed Sculk Mobs target finding to have a cool down for performance reasons.</li>
<li>Changed All Block Infection to be a non-experimental feature.</li>
<li>Fixed compatibility with From Another World.</li>
<li>Fixed compatibility with Spore.</li>
<li>Fixed Sculk Enderman not teleporting to entities when they are out of sight.</li>
<li>Fixed various bugs related to cursors</li>
<li>Fixed Jank-ness of Sculk Mass Block</li>
</ul>
<h2>Version [1.20.1-0.7.3] The Sculk Sweeper</h2>
<ul>
<li>Added the Sculk Sweeper Sword</li>
<li>Added Config system for turning block infestation on/off</li>
<li>Added experimental Sculk Phantom</li>
<li>Overhauled Chunk Loading System</li>
<li>Improved Sculk Enderman combat behavior</li>
<li>Changed Sculk Creepers to now infest mobs</li>
<li>Changed Sculk Nodes to allow for several of them</li>
<li>Changed Sculk Nodes to have active and inactive periods</li>
<li>Changed Sculk Nodes to spawn near surface</li>
<li>Changed Ancient Node infestation System to use regular Sculk Node infestation system</li>
<li>Fixed crash related to Alex Caves big dino</li>
<li>Fixed Infested Clay not existing</li>
<li>Fixed Sculk Summoner</li>
<li>Fixed Sculk Flora breaking create blocks.</li>
<li>Fixed textures for Crying and Pure Souls</li>
<li>Removed Sculk Tendrils spawning</li>
</ul>
<h2>Version [1.20.1-0.7.2] Hot Fix</h2>
<ul>
<li>Fixed a crash</li>
</ul>
<h2>Version [1.20.1-0.7.1] Small Fixes and Features</h2>
<ul>
<li>Added Infested Sturdy Mass (Experimental)</li>
<li>Added Infested Wood Mass (Experimental)</li>
<li>Added Infested Crumpled Mass (Experimental)</li>
<li>Added Infested Compost Mass (Experimental)</li>
<li>Added not_infestable tag so you can make specific blocks not infestable.</li>
<li>Added Config option for Node spawning delay</li>
<li>Fixed Trees not being infested.</li>
<li>Fixed Raids still being experimental</li>
<li>Reduced Chunk Loader Range of Dev Mass Infectinator 3000</li>
<li>Modified Behavior of Sculk Enderman</li>
</ul>
<p> </p>
<h2>Wrath of the Horde - Version [1.20.1-0.7.0] </h2>
<ul>
<li>Added Sculk Raids</li>
<li>Added Sculk Infested Enderman</li>
<li>Added Sculk Lure Effect</li>
<li>Added Purity Effect</li>
<li>Added The Infestation Ward Block</li>
<li>Added Curable Infested Logs</li>
<li>Added All Infectable Terracotta Variants</li>
<li>Added A ton Of Infested Block Variants</li>
<li>Added Sculk Mob Cap to Prevent Lag</li>
<li>Added Compatability with "Spore" mod</li>
<li>Added Compatability with "From Another World" mod</li>
<li>Added Config System</li>
<li>Added New Sculk Creeper Animations</li>
<li>Added New Sculk Ravager Animations</li>
<li>Added New Sculk Spore Spewer Animations</li>
<li>Added New Sculk Spitter Animations</li>
<li>Added New Experimental Features Config Option</li>
<li>Added Block Tag for Sculk Harvester Bees to use.</li>
<li>Added Commands</li>
<li>Added the Dev Mass Infectinator 3000 for Karat Feng</li>
<li>Added Spawn Eggs</li>
<li>Updated Sculk Grass and Short Grass Texture</li>
<li>Updated Geckolib</li>
<li>Tweaked Sculk Summoner Spawning Mechanics</li>
<li>Tweaked Sculk Node Spreading Infestation</li>
<li>Fixed Animation Glitches</li>
<li>Fixed Despawning Mechanic for Mobs</li>
<li>Fixed Sculk Spreading when Mass is below 0</li>
<li>Fixed Raid Wand Functionality</li>
<li>Fixed Raids Not Being 10 Waves</li>
<li>Fixed Enderman not Properly spawning during last wave</li>
</ul>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }