**Update 1.0.5 changelog**
- Vents are visually improved slightly
- Dash changed to Chargeable Dash
- Alt + W/S now boosts in the direction depending on what movement key is pressed
- Monsters have 50% chance of dropping a Spirit Emblem
- Arts and Prosthetics now require Spirit Emblems
- New Prosthetic Implemented: Lazulite Axe
- New Prosthetic Implemented: Sparking Axe
- Added New Key bind that regenerates your Spirit Emblems
- Player's GUI shows the spirit emblem inventory in the middle
- Added Feature: Spirit Emblem healing cancels if player gets hurt
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }