<h2>Fixes:</h2>
<li>Fixed the Deserted Not having an Entity Spawn Restriction, causing it to spawn Everywhere.</li>
<h2>Changes:</h2>
<li>Decreased each one of the Skeletons Spawn Weights, now they are a bit rarer to find.</li>
<li>The Charred now instead of 100% shooting a Burning arrow, its now a 33% chance.</li>
<li>The Charred now has it's own unique Hurt, Step, Idle and Death Sounds, as well as now emits particles</li>
<li>From now on, Mod will receive 1.20-1.20.1 updates due to a lot of code changes, and being a solo dev.</li>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }