### Fixes
- **Whales no longer suffocate themselves.** In combat the whale steers its body straight at targets with no terrain avoidance, so it could clip cliffs/ravines and take IN_WALL damage until it died. Whales now ignore suffocation damage.
- **Corpses now reliably despawn** ~20 minutes after death, including when their chunk has unloaded. Previously abandoned corpses could linger indefinitely.
- **Fewer whales over the ocean.** Per-chunk spawn cap lowered from 2 to 1, and whales now despawn when no player is nearby instead of persisting forever, so they no longer accumulate into dozens. (Name-tag a whale to keep it.)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }