- Fixed a bug where the thirst bar overlapped the air bar when the player was in water
- Small bug fixes (Thanks to GGno4ka for reporting bugs)
- Now the player will not receive the bleeding effect from these types of damage:
1. minecraft:drown,
1. minecraft:dry_out,
1. minecraft:freeze,
1. minecraft:indirect_magic,
1. minecraft:magic,
1. minecraft:out_of_world,
1. minecraft:outside_border,
1. minecraft:starve,
1. survival_rework:thirst,
1. survival_rework:bleeding
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }