```
+ improved multithreaded target finding and fixes inactive recruits on heavy CPU load!
+ improved command screen by:
+ adding tips for quick control
+ adding feedback to buttons when there is no group selected or button cannot be pressed e.g.: Upkeep-Button cannot be pressed when the crosshair is not pointing to a valid container block/entity
+ improved rest feature, reduced range threshold to go sleep
+ added config for bad omen effect, when a Ominous-Banner is burned, the closest player gets the effect, similar to killing a Pillager-Patrol leader
+ improved following-start range by reducing it
+ fixed crash rooted to projectile impact thanks to Colin Vaughn
+ fixed bowmen does not reset its target when no sight
```
Optional dependencies
Epic Knights: Shields Armor and Weapons
Any compatible version
Siege Weapons
Any compatible version
Musket Mod
Any compatible version
Corpse
Any compatible version
Small Ships
Any compatible version
RpgZ
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }