This version brings multiple performance improvements and new graphical feature:
- CPU and GPU rendering up to 15-30% faster depending on hardware.
- Smoother frametime on higher render distances.
- Chunk building (loading) up to 5x times faster.
- New lighting system which takes into account non-full blocks for ambient occlusion (needs to be enabled on _Video Settings_ -> _Smooth Lighting_ -> _On (Sub-block)_).
# **Perfomance**
- GPU performance uplift by rendering on swap chain images directly
- Reduced GPU memory consumption and improved performance by using per rendertype buffers
- Reduced GPU memory usage due to AreaBuffer rework
- CPU performance improvement when using direct draw due to removal of section offset push constants
- Reworked section graph and bfs to improve performance and frame time stability
- Improved chunk build time by up to 5 times
# **Graphics**
- New Sub-block AO (needs to be enabled in video settings)
# **Bugfixes**
- Fixed world border not rendering
- Fixed crash when minimizing window while loading a world
- Fixed screenshots color swapping when using swap chain BGR format
- Fixed lighting bug on text rendertype
- Fixed some errors on vertex encoding
- Fixed errors on color encoding
- Fixed window border bug on Wayland-Gnome
- Fixed crash when using breeze_rendertype
- Fixed crash when loading data packs
- Fixed GlTexture crash due to wrong target check
- Mipmap level is now updated on setting change
# **Other**
- Removed deprecated GUI optimzations setting
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }