- disallowed placing and breaking blocks in the `void` dimension.
- added persistent `void` state saving, so if you leave the game quickly, the scene will continue from the same point after rejoining.
- fixed several sources of server lag without changing gameplay: reduced unnecessary allocations and optimized heavy repeated checks.
- fixed a stuck `void_portal` state that could prevent the portal from working correctly after being used multiple times.
- `SkyWatch` now terminates properly if the player force-quits the game and no longer remains stuck after rejoining.
- after the real final kick to the main menu at the 180-minute mark, the "Create New World" button is permanently disabled, even after restarting the game.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }