## 🌪️ v1.3.0 - The Atmospheric Update
**Horror, Realistic Physics, Weather & Soundscapes**
### Changelogs:
### 🔥 8 NEW EVENT TYPES (Atmospheric & Horror)
* 🌲 **Gravity Trees:** Realistic physics! Chopping one log makes the whole tree topple over.
* 👻 **Paranoia:** Plays random scary sounds (creepers, footsteps) to individual players.
* 🌫 **The Mist:** Blinds all players with thick fog and an eerie heartbeat.
* 🤫 **Silent Mobs:** Hostile mobs become completely silent and invisible.
* ☄️ **Meteor Shower:** Fireworks and real explosions rain from the sky.
* ☣ **Acid Rain:** Players take damage if standing in the rain.
* ☀ **Solar Flare:** Direct sunlight burns players—seek shade immediately!
* 🌿 **Rampant Growth:** Crops and vegetation grow uncontrollably around players.
### 🔊 NEW: AUDIO ENGINE
Events can now play immersive soundscapes!
* Configure **Start**, **End**, and **Ambient** looping sounds.
* Custom volume and pitch control (e.g., low pitch for ominous drones).
* Perfect for horror events or environmental ambience.
### 🧠 NEW: SMART CONDITIONS
Events now respect the world state. If conditions aren't met, the event skips and retries.
* **Time:** Run specific events only at `NIGHT` or `DAY`.
* **Weather:** Require `STORM`, `RAIN`, or `CLEAR` weather.
* **World:** Restrict events to specific worlds (e.g., Nether only).
### 🕵️ NEW: HIDDEN EVENTS
* Added `hidden: true` setting.
* Run events **without a boss bar or announcement**.
* Great for "Paranoia" or subtle background ambience.
> *Note: New default events have been added. To see them, you may need to regenerate your default-events.yml*
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }