## WorldEdit 5.6
Quote:**Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd).
**Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try!
** Changes in v5.6:**
- Update for Minecraft 1.7
- Added `//forest` that generates a forest in a selection.
- Added -s flag to `//paste` to select the pasted area.
- Added `//line` command and EditSession method.
- Added `//curve`.
- Added 1.7 blocks, biomes, trees, and items.
- Added a "hand" pseudo block type that uses the currently selected block.
- Added a "pos1" pseudo block type, which uses the block type from the
"primary position".
- Added a `//generatebiome` command, which uses formulae to generate free-form
biomes.
- Added a check for both superperms and PEX directly to support older versions
of PEX with inGroup.
- Added a SolidBlockMask (#solid).
- Added an item->block mapping for LocalPlayer.getBlockInHand().
- Added colors for stained clay and carpet data values.
- Added configuration option to set the default for the /up and /ceil commands.
- Added data value mappings for certain blocks and made all other block types
wildcard matches.
- Added fly mode support for /up and /ceil,
- Added hollow lines.
- Added Line thickness support.
- Added new log/leaves to floating tree remover tool.
- Added non-cuboid support for `//walls` and `//outline`.
- Added query{,Abs,Rel}(x,y,z,typevar,datavar) to the expression parser.
- Added support for rotating hay blocks like logs.
- Added usage of non-existent variables in all LValue expressions.
- Changed /up and /ceil command to use glass block by default. Flight can be
done via -f flag now.
- Removed the /fill command as an alias of /material (which sets the brush
material).
- Fixed `//deform` not doing anything at all.
- Fixed `//walls` on non-cuboid regions so that they no longer introduces gaps
in walls beyond 45 degrees.
- Fixed /ascend and /descend to use the height of blocks properly.
- Fixed /green command so that it no longer affects permadirt and podzol.
- Fixed bed rotation.
- Fixed door rotation and disabled door y flipping.
- Fixed forest generator to make trees under snow tiles.
- Fixed head rotation.
- Fixed lever rotation.
- Fixed not flipping the center plane blocks.
- Fixed snapshot restore now so it now obeys masks again.
- Fixed some attachments that would result in items being dropped.
- Fixed the query functions not comparing data values at all for their
return values.
- Fixed improper block probability patterns (i.e. 20%,10%grass) causing an error.
- Fixed /we help not finding commands if uppercase names are used.
- When possible, update to the latest version of CraftBukkit.
- If you use WorldGuard, be sure to update that too.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }