### Zombie Horde 1.2.4
- Added a 3-category in-game settings menu: `General`, `Horde`, `World`.
- Added `Daily Growth` scaling with slider range `-100..100`.
- Added progression day commands:
- `/zombiehorde day set <1..100000>`
- `/zombiehorde day get`
- `/zombiehorde day clear`
- Added daily growth commands:
- `/zombiehorde dayscaling enabled <true|false>`
- `/zombiehorde dayscaling speed <-100..100>`
- Reworked day-based progression:
- wave size now scales by effective progression day
- zombie gear tiers now scale over time
- zombie combat stats now scale with both difficulty and progression day
- Improved zombie AI behavior:
- better target approach/path selection
- improved obstacle handling and pressure behavior
- reduced self-trap/suffocation issues while attacking
- Improved hardmode bridging behavior:
- more reliable bridge/block placement when no direct path exists
- better integration of bridging with pursuit logic
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }